Jonathan House

MOTION & STORYTELLING

TELLING STORIES WITH MOTION

Brand & Visual Identity

Strong brand and visual identity create recognition, trust, and cohesion. My approach to brand design centers on building systems rather than isolated assets—systems that define tone, typography, composition, and symbolism so the work remains consistent, flexible, and durable across mediums.


Whether working on studio brands, entertainment properties, or publishing, I focus on restraint, clarity, and authorship. The goal is not decoration, but direction: visual decisions that support the story being told and scale naturally across print, digital, and motion.



Kill it with Fire 2

A motion language designed to reflect chaos, comedy, and energy.

Role: Motion Graphics Designer

The Scope

Opening and closing credit sequences for a published video game released across all major platforms.



Challenge

The opening and closing credits for Kill It with Fire 2 needed to be a chaotic, comedic, and exaggerated bookend for players – while remaining readable and cohesive. The first game had virtually no opening credits and a minimal closing credit sequence yet still were appropriate for the look and feel. The visual style for the sequel drew inspiration from 1960s pop art, and opening sequences from a certain British spy, requiring motion that felt playful and polished.


Credits from the original game to the right.


Approach

My initial design for the opening credits was completed before any official direction was given. I wanted to get a head start to see how the names appear in a 3D environment, around animated fire elements that mimicked the fire style in the game. Although I knew this would not get used, it started productive conversations about what could be done, and what not to do.


Behind the Scenes

The opening and closing sequences were built through a hybrid workflow that blended 2D and 3D animation. I worked with a combination of production-provided assets and custom elements built from scratch, designing additional graphics and motion behaviors to match the game’s tone. These pieces were animated and composited together, with careful attention to timing, rhythm, and transitions so that motion, sound effects, and music worked as a single experience. The result was a cohesive credit sequence that felt energetic, intentional, and tightly integrated with the game’s chaotic personality.


The Decision

The motion system established timing and rhythm driven by music and comedic emphasis, paired with exaggerated movement that balanced chaos with readability. Consistent rules across the opening and closing sequences ensured a cohesive, authored visual energy.




Outcome

The resulting credit sequences feel cohesive, playful, and unmistakably aligned with the game’s personality. The system ensured consistency across sequences while allowing enough flexibility to keep the experience fun and dynamic. The work shipped as part of the published game, now available across all major gaming platforms.

YouTube Reactions

Gallery

Product Videos

Platform: Hotel TV

Audience: Sales & Hotel Operators

Role: Creative Direction, Motion Design

Turning Complex Products into Engaging Stories.

Product videos sit at the intersection of clarity and emotion. Whether introducing a new feature, explaining a system, or supporting a brand launch, the goal is the same: guide the viewer through an idea without friction.


My approach blends editorial pacing, UI-driven motion, and purposeful restraint – letting the product speak while motion reinforces what matters most.






Enseo Promote

  • Empowering hotels to turn their TV channel lineup into a flexible storytelling and revenue tool.


This video introduces how hotels can create, schedule, and target custom channels for promotions, group events, and advertising. Motion and pacing were designed to simplify a multi-step workflow, guiding viewers from content upload through playlist creation, audience selection, and scheduling. Built to support sales and product education, the storytelling balances UI clarity with real-world hospitality use cases.



CORE Create CMS

  • Giving hotels direct control over the content guests see on screen.

  • This video shows how CORE Create enables hotels to edit and publish on-screen text and imagery through an intuitive, browser-based interface. Motion and pacing guide viewers through a clear workflow – from selecting pages and previewing changes to deploying updates across rooms and public spaces – emphasizing clarity, confidence, and ease of use for non-technical users.



Enseo Product Offerings

  • This video presents Enseo’s core product offerings – Guest Room Entertainment, Room Controls, MadeSafe, and Wi-Fi – as a unified experience within a single hotel environment. Designed as one continuous take, the motion highlights how each product works independently while contributing to a seamless, connected guest journey. The approach emphasizes cohesion over features, showing how multiple systems can coexist naturally within the same space and moment.



Logo Animations & Title Cards

Role: Art Director / Motion Designer

Small Moments of Motion That Set the Tone

Logo animations and title cards are often the first – and sometimes only – moving impression a brand makes. These moments may be brief, but they carry enormous weight.

I treat these pieces as brand punctuation: motion that reinforces personality, signals quality, and leaves just enough impression without overstaying its welcome.


These animations have been used across product intros, broadcast spots, social campaigns, and live event environments.